Iniciar sesión:
Votos - 3, Puntuación media: 3 ( )

Manual de usuario Hasbro, modelo Kings of the Beach 7-832

Fabricar: Hasbro
Tamaño del archivo: 2.79 mb
Nombre del archivo: Kings_of_the_Beach.pdf
Idioma del manual:en
Enlace gratuito para este manual disponible en la parte inferior de la página



Resumen del manual


m- m. ym'm w W ■■ " "M. ■' ... .... ........ ...... This is not just another day at the beach. Sand, surf, and sun are not enough — it's time for volleyball. You will play with and against the Kings of the Beach™, the best in the sport. If you win the tournament, you will take your place among the greatest Kings of the Beach™. However, the path to the top will not be easy. But fear not. Your game is equipped with three modes. One mode, of course, are the games themselves. Another mode is specially designed to give you practice with your "spike" shot. The third mode is to give you practice with your "bump" shot. Without mastering your shots, you simply won't become a King. Instead you'll suffer the fate of so many who have come before you — you'll have your nose rubbed in the sand by the bullies of the "spike" and "bump" — the Kings of the Beach™. (not included), making sure to align “+" and ” —" as shown. After battery insertion, the ACL switch may be pushed only if the game doesn't work properly. (Use a ball-point pen.) The display should appear as in the diagram below. CAUTION High temperatures will destroy the unit. Do not leave unit in direct sunlight. Do not press the liquid crystal display screen and avoid heavy shock or the display may fail. Do not use a pencil or pin to press the ACL switch. Use a bail-point pen. Clean only with a piece of soft dry cloth. Replace batteries at the first sign of erratic operation. THE OBJECT OF THE GAME There are actually three games in one! Two of the games make you a better player in the third game. One game gives you practice on your "spike" shot. A second game gives you practice on your "bump" shot. The third game is tournament play-where you will need all your skill at spiking and bumping to win games. Each tournament game is played to 15. You don't have to win by two points. Once you score 15 points — and win a game, you proceed to the next level in the tournament. When you advance all the way to level 9 and win there, you win the tournament, and are the best of the Kings of the Beach™. CONTROLS-KEY FUNCTION On/Start To turn on the unit. To start each game. Select To select your choice of three games, Spike, Bump, or Tournament. Sound Controls sound; on or off. Off To turn off the unit. Jump/Spike/Block To jump up. To smash the ball (on offense). To block the ball (on defense). Bump To hit the ball to opponent side. To serve (after "Set"). Set To start the serve (tossing ball up) For offensive set. ▲ To move left. T To move right. ► To move forward. < To move backward. Select Game Score Indicators Score/Stage 6 FEATURES • 3 game modes to choose from. • 9 levels of tournament play. • Your own computer teammate. • Sound on/off. • Auto power shut-off. Q GAME SUMMARY You have 3 games to choose from-two practice games to improve your skills, and the THIRD game is actual tournament play. One practice game helps you improve your ability to "SPIKE". The other practice game improves your ability to "BUMP". You'll have to "SPIKE" and "BUMP" effectively to win at tournament play. SPIKE AND BUMP: In the "Spike" and "Bump" practice games, you are given 15 practice shots. If you need more practice, simply press "ON/START" again for another 15 practice shots. TOURNAMENT PLAY: In tournament play, it's two-on-two volleyball. You control your own player, and you have a computer controlled teammate. Both players on the team against you are computer controlled. The first team to reach 15 points wins. You DON’T have to win by 2 points. SIDEOUT RULES APPLY: In tournament play, "Sideout" rules apply. Only the team serving can score points. If the ball touches the ground on your opponent's court, or if your opponent hits the ball out of bounds, you win the rally. If you served, you get a point and continue serving. If you didn't serve the ball but your team won the rally, a "Sideout" occurs. Neither team gets a point, but your team is awarded the serve. REMEMBER-YOU HAVE TO BE THE SERVING TEAM TO SCORE POINTS I Each team is allowed to touch the ball up to three times before sending it back over the net. Press "Jump/Spike/Block" to smash the ball on offense. the ball on aefense. To serve, first press the "Set" button, and then press the * Bump" button. Use the directional keys to move your player right, left, forward, and backward. Remember, your player is the flashing player. Press "ON/START" to turn on the unit. A simple "ON" beep is heard, and the game selection is Tournament play. By pressing the "SELECT" button, you can choose a different game mode. There are three games to choose from-Tournament play. Spike practice, or Bump practice After selecting one of the three game modes, press "ON/START" button again to start the game. SPIKE PRACTICE: After you use the "SELECT" button to choose this game, press "ON/START" to start the spiking lesson. For each practice lesson, there are up to 15 balls. Your teammate (He's your coach...


Comentarios



Tu reseña
Tu nombre:
Introduzca dos números de la imagen:
capcha





Categoría