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Resumen del manual
Hue Use this slider to adjust the pureness or tint of the red, green and blue components of the color. Gamma Use this slider to adjust the overall intensity of the video image. Defaults This allows you to reset the Overlay settings to default button values. Direct 3D® Control Panel Using this tab, gamers can tweak the settings of their Direct 3D® games. Main and Custom Settings In the Main Settings you can maximize overall performance by moving the slider to the left, or you can enhance overall image quality by moving the slider to the right. Main Settings slider This allows you to emphasize what kind of application experience you’d like to have. Moving the slider to the left will maximize application performance, while moving the slider to the right will provide excellent 3D image quality. Moving this slider from one position to the next changes the individual Custom Settings sliders found below. Custom Settings checkbox When Custom Settings is checked, the Main Settings slider is disabled, allowing you to move each individual slider in the Custom Settings section below. Setting the individual sliders gives you complete control over your application experience. Using Custom Settings is recommended for advanced users only. Anisotropic Filtering checkbox Anisotropic filtering uses a texture filtering technique that blends multiple texture samples together. Selecting Application Preference will result in high quality textures, with a negligible reduction in the application’s performance. Anisotropic Filtering slider The number of samples taken when anisotropic filtering is performed can vary. By moving this slider to the right, as the number of samples taken increases, the quality of the final image increases significantly. 16X provides extremely detailed, crisp-looking images as a result of the largest number of texture samples possible. SMOOTH VISION checkbox SmoothVision (Anti-Aliasing) improves image quality by removing jagged edges from 3D images, resulting in smoother, more natural-looking objects. Selecting Application Preference will result in high quality images, with a negligible reduction in the application’s performance. SMOOTH VISION Performance button Select Performance for the best possible 3D gaming performance at a slight reduction in 3D image quality. The maximum screen resolution possible will automatically be indicated. SMOOTH VISION Quality button Select Quality for the best possible 3D image quality at a slight reduction in 3D gaming performance. The maximum screen resolution possible will automatically be indicated. SMOOTH VISION slider SmoothVision (Anti-Aliasing) can be applied using different sample patterns and sample points such as 2X or 4X. Moving this slider to the right increases sampling to provide the most realistic 3D image. Selecting this decides whether your application should Texture Preference slider use high quality or high performance textures. Moving the slider to the right delivers the highest quality experience. Moving the slider to the left emphasizes a high performance solution while still providing good visuals. Mipmap Detail Level slider Wait for Vertical Sync This will allow you to choose the texture quality of the mipmaps the application will use. Mipmaps are a collection of different sized textures of the same image. As the user moves closer to a 3D object the image quality should increase, requiring a higher quality texture of the same image. The base mipmap is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same image. Moving the slider to the right selects a higher quality base mipmap, delivering the highest quality application experience. Moving the slider to the left selects a lower quality mipmap, delivering the highest application performance. Wait for vertical sync will lower the frame rate of full screen games but reduce the image tearing that can occur with the higher frame rate. Selecting Application Preference allows the application to decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the application to run at its highest possible frame rate, regardless of the monitor’s refresh rate which is typically less than the frame rate at which the application will run. Compatibility This button allows you to access advanced settings that Settings can solve compatibility issues for a few specific Direct button 3D applications. Defaults This button allows you to reset the Direct3D settings to default values. Direct 3D® Compatibility Settings Support W- buffer This will enable W-Buffer support for 3D games. It is recommended to disable this for games that do not support this feature. Certain applications require the increased precision of W-Buffering and will exhibit artifacts unless the W-Buffer is enabled. Support 32-bit Z-buffer depth Z-Buffer Bit Depth can be 16 bits, 24 bits, or 32 bits. 16 and 24 are selected by default to achieve optimum performanc...
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