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D SAVE button This button is used to save the currently open Library file. E SAVE AS button This button is used to save the currently open Library file with a different name. F RECALL button This button is used to recall the selected memory. G STORE button This button is used to store to the selected memory. H FILE pane This pane displays the memories in the currently open Library file. I DM2000 INTERNAL DATA pane This pane displays the DM2000 memories in the currently selected Library. J CLEAR button This button clears the contents of the selected memory. K UNDO button This button undoes the last recall, store, copy, clear, swap, or titling operation. Studio Manager for DM2000 V1.1—Owner’s Manual Patch Editor Window 22 Patch Editor Window 22 w The Patch Editor window is used to patch Inputs, Outputs, Inserts, Effects and Direct Outs. It consists of five pages, which are selected by clicking the tabs along the top of the window. To open the Patch Editor window, choose Patch Editor from the Windows menu. Input Patch Page 4 5 6 321 A Channel IDs These are the Channel IDs. B Long channel names These are the Channel long names. To edit a name, click it and type. C AUTO SETUP button Clicking this button sets the patches on this page to their initial values. D ALL CLEAR button This button clears all patches on this page. E LIBRARY button This button opens the Input Patch Library window. F Patchbay The patchbay is used to patch input ports to Input Channels. Active patches are indicated by a blue dot. To make a patch, click a square. To unpatch, click a blue dot. Studio Manager for DM2000 V1.1—Owner’s Manual 23 Chapter 5—Patch Editor Window 23 Chapter 5—Patch Editor Window e 6 3 4 521 A Channel IDs These are the Channel IDs. B Long channel names These are the Channel long names. To edit a name, click it and type. C AUTO SETUP button Clicking this button sets the patches on this page to their initial values. D ALL CLEAR button This button clears all patches on this page. E LIBRARY button This button opens the Output Patch Library window. F Patchbay The patchbay is used to patch output ports to Output Channels. Active patches are indicated by a red dot. To make a patch, click a square. To unpatch, click a red dot. Studio Manager for DM2000 V1.1—Owner’s Manual Insert Patch Page 24 Insert Patch Page 24 e 4 5 1 2 3 A Channel IDs These are the Channel IDs. B Long channel names These are the Channel long names. To edit a name, click it and type. C LIBRARY buttons These buttons open the Input and Output Patch Library windows. D Insert Out Patchbay This patchbay is used to patch output ports to the Insert Outs of Input Channels, Bus Outs, Aux Sends, Matrix Sends, and the Stereo Out. Active patches are indicated by a red dot. To make a patch, click a square. To unpatch, click a red dot. E Insert In Patchbay This patchbay is used to patch input ports to the Insert Ins of Input Channels, Bus Outs, Aux Sends, Matrix Sends, and the Stereo Out. Active patches are indicated by a blue dot. To make a patch, click a square. To unpatch, click a blue dot. Studio Manager for DM2000 V1.1—Owner’s Manual 25 Chapter 5—Patch Editor Window 25 Chapter 5—Patch Editor Window e 21 3 A Effects processors #1 & #2 inputs These parameters are used to select input sources for internal effects processors #1 and #2. B LIBRARY button This button opens the Input Patch Library window. C Effects processors 3–8 inputs These parameters are used to select input sources for internal effects processors 3–8. Studio Manager for DM2000 V1.1—Owner’s Manual Direct Out Patch Page 26 Direct Out Patch Page 26 e 1 4 2 3 A Channel IDs These are the Channel IDs. B Long channel names These are the Channel long names. To edit a name, click it and type. C LIBRARY button This button opens the Output Patch Library window. D Patchbay The patchbay is used to patch output ports to the Direct Outs. Active patches are indicated by a red dot. To make a patch, click a square. To unpatch, click a red dot. Studio Manager for DM2000 V1.1—Owner’s Manual 27 Chapter 6—Surround Editor Window 27 Chapter 6—Surround Editor Window w The Surround Editor window allows you to edit the surround pan position of the currently selected Input Channel. To open the Surround Editor window, choose Surround Editor from the Windows menu. 4 5 2 3 6 1 A CHANNEL SELECT section Channels can be selected by clicking the Channel ID and selecting from the list that appears, or by clicking the left and right Channel Select buttons. The long channel name is displayed below the Channel ID. To edit the name, click it and type. B Surround pan graph The green dot on this graph indicates the surround pan position for the currently selected Input Channel. The surround pan can be set by dragging the dot. C SURROUND MODE indicator This indicates the currently selected Surround mode: STEREO, 3-1, or 5.1. D Surround pan position This is the current surround pan position. E DIV control This rotary control sets the amount of dive...