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Manual de usuario Rio Grande Games, modelo Key Harvest 227

Fabricar: Rio Grande Games
Tamaño del archivo: 1.37 mb
Nombre del archivo: Game_227_gameRules.pdf
Idioma del manual:en
Enlace gratuito para este manual disponible en la parte inferior de la página



Resumen del manual


has set up a land registry Part of the land of Keydom has been divided into plots A record of t he ownership of these plots will be kept at the registry which will also specify the type of crops that can be produced in each of the designated plots. Each plot of land has been allocated a unique reference for identification and a title deed for each plot ts to be issued by the registry The title deed shows the plot reference and a symbol identifying the type of crop that can be produced in that plot In the game the title deeds are represented by the 'field tiles’ {so called because the plots of land are field sized ana the fields are depicteo on the tiles) Usually six field tiles will be available from the registry at any one time. The crops produced in the fields are represented m the game by the wooden crop counters Each player is one of the citizens of Keydom On their turn, players are offered the opportunity to bid for the field tiles as they become available from the registry Bids are made with the crop counters that have been generated from the player's existing fields. When a player bids for a field tile they place both the field tile and their Did (in crop counters) into their store Whilst the field tile remains in a store, the other players may buy the field tiles from the store's owner They do this by matching the number and type of crop counters bid by the store s owner which they must then pay to the store s owner If the other players choose not to buy the field tile then the store s owner pays the crop counters from their store ihto the general stock and places the field (lie onto their country board. In this way players can assemble large land holdings, which are then more efficient to harvest. Keywood is keen to facilitate the rationalisation of the land holdings in this way and therefore allows the players to retain the crop counters that they have received in payment from Ihe other players, even though the field tiles were not yet their's to sell. Keywood allows this as he knows that in due course he will receive most of those crops in payment from the players when they acquire further field tiles (later In the game). Keywood is however keen to maintain a competitive economy within Keydom and to ensure that no single land holding that is created is too large. He has therefore devised a (scoring) system to reward the player achieving the two largest and most balanced (in size) land holdings Each player has a ream of six farmhands to assist them In their efforts When a player becomes more established they may also be able to enlist the assistance of some of the townsfolk such as the lawyer or the bailiff A number of events will also affeci all of the players, helping or hindering their attempts to enlarge and consolidate their land holdings Game summary The object of the game is to score the most points Players score points by placing tiles on their own country board One point is scored for each field tile in the player's largest group of connected field tiies and two points for each tile m their second largest connected group Points are aJso scored for the worker tiles a player places on their country board The number of points scored for each worker is equal to the number on the worker tile Worker tiles do not count as connecting tiles when calculating the largest group of tiles When played a worker enables a player to take a special action. Each player has their own ’earn of six workers known as farmhands There are also six townsfolk who can be acquired by any of the players There are usually six field tiles available at any time from the registry. On their turn a player may bid for up to two of those tiles using crop counters The field tile bemg bid for and Ihe bid in crop counters are placed In the player's store On their turn the other players may match the store owner’s bid m both the number and type of crop counters If they choose to do so, then they place the field tile on their country board and oay the crop counters to the store s owner If no other playe? has matched the store owner's bid, then on their next turn the store s owner may place the field tileis) from then store onto then country board and pay their bid in crop counters to the general stock When deciding how much to bid for a field tile, players will need to consider how important the field tile is to them and whether other players are likely to bid for the tile II is usually beneficial for a player to place field tiles into their store as that playe* will either obtain the field tile or receive additional crop counters. When played a worker tile must be adjacent to at least the number of field tiles as the number on the worker tile A worker tile cannot be adjacent to another worker tile If a player obtains a field tile for a space where they have already placed a worker tile they must remove the worker tile Howevei if the worker tile can be replaced immediately (next to the required number of field tiles), t...


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